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Arda Marred Update: "Spending the Experience Points" table changed

by ardamir — published Aug 16, 2012 12:05 PM, last modified Aug 02, 2015 09:10 PM
"Spending the Experience Points" table changed

We have changed the "Spending the Experience Points" table on p. 9-40 in the Rulebook so that the cost of increasing a Skill Value from 0 to 1 is higher than from 1 to 2, which we think is more realistic, and also changed all other costs in the table accordingly. Thus Player Characters will gain slightly higher Skill Values in the Character Generation and their Skill Values will improve slightly faster during game-play than before.

This change is the first in a series that we will make in order to make Skill Value increases in the Character Generation more similar to that during game-play.

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